> ## Documentation Index
> Fetch the complete documentation index at: https://docs.parallaxprotocol.org/llms.txt
> Use this file to discover all available pages before exploring further.

# JS Console

The Parallax client responds to instructions encoded as JSON objects as defined in the [JSON-RPC-API](./json-rpc-server/overview). A Parallax user can send these instructions directly, for example over HTTP using tools like [Curl](https://github.com/curl/curl). The code snippet below shows a request for an account balance sent to a local Parallax node with the HTTP port `8545` exposed.

```sh theme={null}
curl --data '{"jsonrpc":"2.0","method":"eth_getBalance", "params": ["0x9b1d35635cc34752ca54713bb99d38614f63c955", "latest"], "id":2}' -H "Content-Type: application/json" localhost:8545
```

This returns a result which is also a JSON object, with values expressed as hexadecimal strings, for example:

```json theme={null}
{"id":2,"jsonrpc":"2.0","result":"0x1639e49bba16280000"}
```

This is a low level and rather error-prone way to interact with the Parallax client. Most developers prefer to use convenience libraries that abstract away some of the more tedious and awkward tasks such as converting values from hexadecimal strings into numbers, or converting between denominations of LAX (Wei, Gwei, etc). One such library is [Web3.js](https://web3js.readthedocs.io/en/v1.7.3/). The purpose of the Parallax client's Javascript console is to provide a built-in environment to use a subset of the Web3.js libraries to interact with a Geth node.

The web3.js version that comes bundled with the Parallax client is not up to date with the official Web3.js documentation. There are several Web3.js libraries that are not available in the Prlx Javascript Console. There are also administrative APIs included in the Prlx console that are not documented in the Web3.js documentation. The full list of libraries available in the Geth console is available on the [JSON-RPC API page](./json-rpc-server/overview).

## Starting the console

There are two ways to start an interactive session using the Parallax client `console`. The first is to provide the console command when the Parallax client is started up. This starts the node and runs the console in the same terminal. It is therefore convenient to suppress the logs from the node to prevent them from obscuring the console. If the logs are not needed, they can be redirected to the `dev/null` path, effectively muting them. Alternatively, if the logs are required they can be redirected to a text file. The level of detail provided in the logs can be adjusted by providing a value between 1-6 to the `--verbosity` flag as in the example below:

```sh theme={null}
# to mute logs
prlx <other flags> console 2> /dev/null

# to save logs to file
prlx <other flags> console --verbosity 3 2> prlx-logs.log
```

Alternatively, a Javascript console can be attached to an existing Parallax client instance (i.e. one that is running in another terminal or remotely). In this case, `prlx attach` can be used to open a Javascript console connected to the Parallax node. It is also necessary to define the method used to connect the console to the node. The Parallax client supports websockets, HTTP or local IPC. To use HTTP or Websockets, these must be enabled at the node by providing the following flags at startup:

```sh theme={null}
# enable websockets
prlx <other flags> --ws

# enable http
prlx <other flags> --http
```

The commands above use default HTTP/WS endpoints and only enables the default JSON-RPC libraries. To update the Websockets or HTTP endpoints used, or to add support for additional libraries, the `.addr` `.port` and `.api` flags can be used as follows:

```sh theme={null}
# define a custom http adress, custom http port and enable libraries
prlx <other commands> --http --http.addr 192.60.52.21 --http.port 8552 --http.api eth,web3,admin

# define a custom Websockets address and enable libraries
prlx <other commands> --ws --ws.addr 192.60.52.21 --ws.port 8552 --ws.api eth,web3,admin
```

It is important to note that by default **some functionality, including account unlocking is forbidden when HTTP or Websockets access is enabled**. This is because an attacker that manages to access the node via the externally-exposed HTTP/WS port then control the unlocked account. This is not a hypothetical risk: **there are bots that continually scan for http-enabled Parallax nodes to attack**"

The Javascript console can also be connected to a Parallax node using IPC. When the Parallax client is started, a prlx.ipc file is automatically generated and saved to the data directory. This file, or a custom path to a specific ipc file can be passed to `prlx attach` as follows:

```sh theme={null}
prlx attach datadir/prlx.ipc
```

Once started, the console looks like this:

```
Welcome to the Prlx JavaScript console!

instance: Prlx/v1.0.0-stable-95cf8a9f/darwin-arm64/go1.20.6
coinbase: 0xa71299ee4c91bf07d84a51620f54379de83a5ba5
at block: 2754218 (Wed Jul 26 2023 15:07:49 GMT-0300 (-03))
 datadir: /home/parallax/data
 modules: admin:1.0 debug:1.0 eth:1.0 istanbul:1.0 miner:1.0 net:1.0 personal:1.0 rpc:1.0 txpool:1.0 web3:1.0

To exit, press ctrl-d or type exit
```

## Interactive use

Once the console has been started, it can be used to interact with the Parallax client. The console supports Javascript and the full Parallax client [JSON-RPC API](./json-rpc-server/overview). For example, to check the balance of the first account already existing in the keystore:

```javascript theme={null}
eth.getBalance(eth.accounts[0]);
```

To send a transaction (without global account unlocking):

```javascript theme={null}
eth.sendTransaction({
  to: eth.accounts[0],
  to: eth.accounts[1],
  value: web3.toWei(0.5, 'ether')
});
```

It is also possible to load pre-written Javascript files into the console by passing the `--preload` flag when starting the console. This is useful for setting up complex contract objects or loading frequently-used functions.

```sh theme={null}
prlx console --preload "/my/scripts/folder/utils.js"
```

Once the interactive session is over, the console can be closed down by typing `exit` or `CTRL-D`.

Remember that interactions that touch accounts need approval in Clef - either manually or by writing a custom ruleset.

## Non-interactive Use: Script Mode

It is also possible to execute JavaScript code non-interactively by passing the `--exec` and a JSON-RPC-API endpoint to `prlx attach` or `prlx console`. The result is displayed directly in the terminal rather than in an interactive Javascript console.

For example, to display the accounts in the keystore:

```sh theme={null}
prlx attach --exec eth.accounts
```

```sh theme={null}
prlx attach --exec eth.blockNumber
```

The same syntax can be used to execute a local script file with more complex statements on a remote node over http, for example:

```sh theme={null}
prlx attach http://prlx.example.org:8545 --exec 'loadScript("/tmp/checkbalances.js")'

prlx attach http://prlx.example.org:8545 --jspath "/tmp" --exec 'loadScript("checkbalances.js")'
```

The `--jspath` flag is used to set a library directory for the Javascript scripts. Any parameters passed to `loadScript()` that do not explicitly define an absolute path will be interpreted relative to the `jspath` directory.

## Timers

In addition to the full functionality of JS (as per ECMA5), the Parallax Javascript Runtime Environment (JSRE) is augmented with various timers. It implements `setInterval`, `clearInterval`, `setTimeout`, `clearTimeout` which some users will be familiar with from browser windows. It also provides implementation for `admin.sleep(seconds)` and a block based timer, `admin.sleepBlocks(n)` which sleeps till the number of new blocks added is equal to or greater than `n`.

## Caveats

The Parallax client's console is built using the [GoJa JS Virtual Machine](https://github.com/dop251/goja) which is compatible with ECMAScript 5.1. This does not support promises or async functions. Web3js depends upon the bignumber.js library. This is auto-loaded into the console.
